Update On The Goals For September

Hello all you happy people! Josh Stoodley here with another (late) blog post. I was sick all last week. Nothing major, but I got zero writing done due to not being able to sleep. Like, at all.

So that means that No Blood for Business will finish in early October, with the goal being a November/December release. So only a minor change to the timeline, really.

On a more positive note, I have progressed much further with Legends of Infernia then I’d initially planned. I’ve finished the outline and have moved on the actual game itself. I’ve almost finished making the overworld map; there’s one rather extensive change I still have to do but otherwise its a damn good map if I do say so my self.

After that, I still have a lot left to do. I need to make the characters, their classes, skills, the town and dungeon maps, etc. Making a game is hard. Don’t kid yourselves. It is long, tedious and difficult. But I feel like I’m making progress and will have the game done before the Super Switch comes out. I hope.

Anyway, that’s it for this week. I will have more for you next week!

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